//
//  Furniture_Header.h
//  Model
//
//  Created by zeb-apple on 2017/5/25.
//  Copyright © 2017年 YDJH. All rights reserved.
//

#ifndef HZFurniture_Header
#define HZFurniture_Header

#pragma mark - RoomState
static NSString *const RoomState_NeverCome = @"0";
static NSString *const RoomState_Came = @"1";
static NSString *const RoomState_Coming =  @"2";


#pragma mark - RoomCategory
static NSString *const RoomCategory_InsideRoom = @"0";
static NSString *const RoomCategory_InsideLobby = @"1";
static NSString *const RoomCategory_Outside = @"2";


static NSString *const WoodDoor = @"2";// 门
static NSString *const FenceDoor = @"3";
static NSString *const SecurityDoor = @"4";
static NSString *const GlassDoor = @"5";
static NSString *const Windows = @"6";   //窗户
static NSString *const Fire = @"7";

static NSString *const OutsideUpStairs = @"11"; //上外梯 下外梯被移除 从此不会有下外梯 只有上外梯 下外梯与下层的上外梯复用
static NSString *const OutsideDownStairs = @"12"; //下外梯
static NSString *const OutsideRopeWay = @"13";
static NSString *const OutsideWindow = @"14"; //外窗

static NSString *const Bed = @"17";
static NSString *const UpStaircase = @"18";  //楼梯  房间默认只有上楼梯 下楼梯与下层共用
//static NSString *const DownStaircase = @"19"; //下楼梯
static NSString *const Cabinet = @"20";
static NSString *const Table = @"21";
static NSString *const GoodsRack = @"22";
static NSString *const Bar = @"23";
static NSString *const BrokenWall = @"24";
static NSString *const VentStacks = @"25";
static NSString *const InsideRopeWay = @"26";


static NSString *const Door_Type = @"门";
static NSString *const Window_Type = @"窗";
static NSString *const Staircase_Type = @"梯";
static NSString *const Ventilation_Duct_Type = @"管道";


//指令集
static NSString *const enter_Type = @"enter";
static NSString *const close_Type = @"close";
static NSString *const open_Type = @"open";
static NSString *const destory_Type = @"destory";
static NSString *const unlocking_Type = @"unlocking";
static NSString *const listen_Type = @"listen";
static NSString *const climb_Type = @"climb";     //攀爬
static NSString *const light_Type = @"light";        //点燃
static NSString *const extinguish_Type = @"extinguish"; //熄灭

//地下建筑
static NSString *const Underground_Parking = @"29"; //地下停车场
static NSString *const Basement_Type = @"3"; //地下室

static NSString *const Stair_Room = @"19"; //楼梯间


//楼梯的位置
static NSString *const Staircase_left = @"0"; //左
static NSString *const Staircase_right = @"1";//右


static NSInteger const Back_Wall = 2; //后墙
static NSInteger const Main_Wall = 0; //主墙

//家具状态
static NSString *const open_state = @"open";
static NSString *const close_state = @"close";
static NSString *const lock_state = @"lock";
static NSString *const destory_state = @"destory";
static NSString *const normal_state = @"normal";
static NSString *const light_state = @"light";
static NSString *const extinguish_state = @"extinguish";

#define SCREEN_WIDTH [[UIScreen mainScreen] bounds].size.width
#define SCREEN_HEIGHT [[UIScreen mainScreen] bounds].size.height

#endif /* Furniture_Header_h */
